In this study, I am going to describe my process of creating the Global PlayStation design system from the initial idea to the final stage.
The goal was to design a system that best meets Playstation’s business needs and customer needs for some systems. We had to combine and update three different style guides into one place and make it easy to use for engineers, designers, and vendors.
My day to day routine as a UX/product designer includes:
Hello! I’m a UI/UX designer with experience from Apple, Google, and Sony PlayStation.